weapon / One-handed blunt
Mallet
The Armageddon starting melee weapon, moved to Tier 1 with a lighter damage profile.
NMRiH2 / DATABASE
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39 records shown
weapon / One-handed blunt
The Armageddon starting melee weapon, moved to Tier 1 with a lighter damage profile.
weapon / One-handed blunt
A compact blunt option with a faster charged swing in 1.0.
weapon / One-handed blunt
A Tier 2 blunt weapon after the Armageddon rebalance.
weapon / One-handed blunt
A blunt weapon whose intended heavy attack was restored in 1.0.
weapon / One-handed slashing
A fast starter blade with restored strong-attack damage.
weapon / One-handed slashing
A short blade tuned for faster charged follow-ups.
weapon / One-handed slashing
A high-tier one-handed slashing weapon with a 1.0 damage increase.
weapon / One-handed slashing
A high-tier one-handed blade positioned around heavier swings.
weapon / Two-handed blunt
A two-handed blunt weapon balanced around reach and control.
weapon / Two-handed blunt
A Tier 1 reach weapon whose launch-week loadout cost was reduced.
weapon / Two-handed blunt
A Tier 2 heavy pipe, also called Long Pipe in launch hotfix notes.
weapon / Two-handed blunt
A heavy wrench with slower quick and charged swings after 1.0 tuning.
weapon / Two-handed blunt
A Tier 2 blunt weapon rebalanced away from its former best-in-class stat line.
weapon / Two-handed blunt
A long blunt option with improved base and headshot damage in 1.0.
weapon / Two-handed slashing
A long slashing weapon re-enabled for loadouts during launch week.
weapon / Two-handed slashing
A heavy slashing weapon with extra quick-attack stability in 1.0.
weapon / Two-handed blunt
A slow, heavy blunt weapon used by the official combat team to illustrate maximum commitment and stability pressure.
weapon / Handgun
A named loadout handgun whose official 1.0 price was reduced to make early firearm access less punishing.
weapon / Shotgun
A named loadout shotgun with an official Armageddon price reduction.
weapon / Automatic rifle
An automatic rifle with semi/full-auto and suppressor audio fixes recorded in 1.0.
weapon / Handgun
A handgun whose muzzle-flash placement was fixed in 1.0.
weapon / Rifle
A rifle with suppressed rapid-fire audio addressed in 1.0.
weapon / Firearm
A named firearm re-enabled as a loadout item during launch week.
item / Loadout utility
A high-end consumable that prevents the next permadeath loss while equipped.
item / Mission resource
A team-collected mission resource converted into Credits at final extraction.
item / Account currency
Persistent currency used for loadout items, skills and customization.
item / Assignment currency
A free currency earned from weekly Assignments for selected items and cosmetics.
item / Infection treatment
A treatment that resets infection progression but does not cure the infection.
item / Infection cure
A rare map treatment described as creating a cure after a 30-second process.
item / Loadout explosive
A named throwable whose Armageddon loadout price increased.
item / Loadout medical utility
A premium team-recovery item with a substantially higher official 1.0 loadout cost.
item / Loadout storage
A loadout storage item repriced during the launch-week hotfix.
enemy / Baseline infected
The 1.0 melee notes use 100 health as the normal Zombie baseline.
enemy / Infected type
A named infected type with a lower health baseline in the official 1.0 notes.
enemy / Special infected
A tougher named infected type that appears more often on Nightmare.
enemy / Fast infected
A fast named infected type made more prevalent on Nightmare difficulty.
skill / Handgun skill
A handgun-specific reload skill added to the 1.0 skill pool.
skill / Rifle skill
A rifle-specific reload skill added to the 1.0 skill pool.
skill / Shotgun skill
A shotgun-specific reload skill added to the 1.0 skill pool.
Values marked Confirmed are supported by the linked notes for the version shown on the record.
Some official material names an item without publishing a complete current stat line. Those fields are added when current data becomes available.
Each record shows its game version, review date and related patch trail.