NMRiH2 / DATABASE

Weapons, items, enemies & skills

Search weapons, items, enemies and skills in one index, then open a record for current details, patch history and related guides.

39 records shown

Confirmed

Weapons / One-handed blunt

Mallet

The Armageddon starting melee weapon, moved to Tier 1 with a lighter damage profile.

Armageddon 1.0
Confirmed

Weapons / One-handed blunt

Small Wrench

A compact blunt option with a faster charged swing in 1.0.

Armageddon 1.0
Confirmed

Weapons / One-handed blunt

Small Pipe

A Tier 2 blunt weapon after the Armageddon rebalance.

Armageddon 1.0
Confirmed

Weapons / One-handed blunt

Tire Iron

A blunt weapon whose intended heavy attack was restored in 1.0.

Armageddon 1.0
Confirmed

Weapons / One-handed slashing

Small Knife

A fast starter blade with restored strong-attack damage.

Armageddon 1.0
Confirmed

Weapons / One-handed slashing

Cleaver

A short blade tuned for faster charged follow-ups.

Armageddon 1.0
Confirmed

Weapons / One-handed slashing

Machete

A high-tier one-handed slashing weapon with a 1.0 damage increase.

Armageddon 1.0
Confirmed

Weapons / One-handed slashing

Hatchet

A high-tier one-handed blade positioned around heavier swings.

Armageddon 1.0
Confirmed

Weapons / Two-handed blunt

Rebar

A two-handed blunt weapon balanced around reach and control.

Armageddon 1.0
Confirmed

Weapons / Two-handed blunt

Hockey Stick

A Tier 1 reach weapon whose launch-week loadout cost was reduced.

Armageddon 1.0 hotfix
Confirmed

Weapons / Two-handed blunt

Large Pipe

A Tier 2 heavy pipe, also called Long Pipe in launch hotfix notes.

Armageddon 1.0 hotfix
Confirmed

Weapons / Two-handed blunt

Large Wrench

A heavy wrench with slower quick and charged swings after 1.0 tuning.

Armageddon 1.0
Confirmed

Weapons / Two-handed blunt

Baseball Bat

A Tier 2 blunt weapon rebalanced away from its former best-in-class stat line.

Armageddon 1.0
Confirmed

Weapons / Two-handed blunt

Shovel

A long blunt option with improved base and headshot damage in 1.0.

Armageddon 1.0
Confirmed

Weapons / Two-handed slashing

Tree Trimmer

A long slashing weapon re-enabled for loadouts during launch week.

Armageddon 1.0 hotfix
Confirmed

Weapons / Two-handed slashing

Fire Axe

A heavy slashing weapon with extra quick-attack stability in 1.0.

Armageddon 1.0
Partial record

Weapons / Two-handed blunt

Sledgehammer

A slow, heavy blunt weapon used by the official combat team to illustrate maximum commitment and stability pressure.

Armageddon 1.0
Partial record

Weapons / Handgun

M9A3

A named loadout handgun whose official 1.0 price was reduced to make early firearm access less punishing.

Armageddon 1.0
Partial record

Weapons / Shotgun

DB12

A named loadout shotgun with an official Armageddon price reduction.

Armageddon 1.0
Partial record

Weapons / Automatic rifle

M7A1

An automatic rifle with semi/full-auto and suppressor audio fixes recorded in 1.0.

Armageddon 1.0
Partial record

Weapons / Handgun

M1911

A handgun whose muzzle-flash placement was fixed in 1.0.

Armageddon 1.0
Partial record

Weapons / Rifle

MC15

A rifle with suppressed rapid-fire audio addressed in 1.0.

Armageddon 1.0
Partial record

Weapons / Firearm

Rochester 1873

A named firearm re-enabled as a loadout item during launch week.

Armageddon 1.0
Confirmed

Items / Loadout utility

Rescue Beacon

A high-end consumable that prevents the next permadeath loss while equipped.

Armageddon 1.0
Confirmed

Items / Mission resource

Supplies

A team-collected mission resource converted into Credits at final extraction.

Armageddon 1.0
Confirmed

Items / Account currency

Credits

Persistent currency used for loadout items, skills and customization.

Armageddon 1.0
Confirmed

Items / Assignment currency

Merits

A free currency earned from weekly Assignments for selected items and cosmetics.

Armageddon 1.0
Confirmed

Items / Infection treatment

Phalanx Pills

A treatment that resets infection progression but does not cure the infection.

Infection 0.2.1 → Armageddon 1.0
Confirmed

Items / Infection cure

Gene Therapy

A rare map treatment described as creating a cure after a 30-second process.

Infection 0.2.1 → Armageddon 1.0
Partial record

Items / Loadout explosive

Frag Grenade

A named throwable whose Armageddon loadout price increased.

Armageddon 1.0
Partial record

Items / Loadout medical utility

Revive Syringe

A premium team-recovery item with a substantially higher official 1.0 loadout cost.

Armageddon 1.0
Partial record

Items / Loadout storage

Satchel

A loadout storage item repriced during the launch-week hotfix.

Armageddon 1.0 hotfix
Confirmed

Enemies / Baseline infected

Zombie

The 1.0 melee notes use 100 health as the normal Zombie baseline.

Armageddon 1.0
Confirmed

Enemies / Infected type

Shambler

A named infected type with a lower health baseline in the official 1.0 notes.

Armageddon 1.0
Confirmed

Enemies / Special infected

Prime

A tougher named infected type that appears more often on Nightmare.

Armageddon 1.0
Partial record

Enemies / Fast infected

Runner

A fast named infected type made more prevalent on Nightmare difficulty.

Armageddon 1.0
Partial record

Skills / Handgun skill

Handgun Reloading

A handgun-specific reload skill added to the 1.0 skill pool.

Armageddon 1.0
Partial record

Skills / Rifle skill

Rifle Reloading

A rifle-specific reload skill added to the 1.0 skill pool.

Armageddon 1.0
Partial record

Skills / Shotgun skill

Shotgun Reloading

A shotgun-specific reload skill added to the 1.0 skill pool.

Armageddon 1.0

Current for the shown version

Values marked Confirmed are supported by the linked notes for the version shown on the record.

Details still pending

Some official material names an item without publishing a complete current stat line. Those fields are added when current data becomes available.

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Each record shows its game version, review date and related patch trail.