NMRiH2 / DATABASE

Weapons, items, enemies & skills

Search weapons, items, enemies and skills in one index, then open a record for current details, patch history and related guides.

39 records shown

Confirmed

weapon / One-handed blunt

Mallet

The Armageddon starting melee weapon, moved to Tier 1 with a lighter damage profile.

Armageddon 1.0
Confirmed

weapon / One-handed blunt

Small Wrench

A compact blunt option with a faster charged swing in 1.0.

Armageddon 1.0
Confirmed

weapon / One-handed blunt

Small Pipe

A Tier 2 blunt weapon after the Armageddon rebalance.

Armageddon 1.0
Confirmed

weapon / One-handed blunt

Tire Iron

A blunt weapon whose intended heavy attack was restored in 1.0.

Armageddon 1.0
Confirmed

weapon / One-handed slashing

Small Knife

A fast starter blade with restored strong-attack damage.

Armageddon 1.0
Confirmed

weapon / One-handed slashing

Cleaver

A short blade tuned for faster charged follow-ups.

Armageddon 1.0
Confirmed

weapon / One-handed slashing

Machete

A high-tier one-handed slashing weapon with a 1.0 damage increase.

Armageddon 1.0
Confirmed

weapon / One-handed slashing

Hatchet

A high-tier one-handed blade positioned around heavier swings.

Armageddon 1.0
Confirmed

weapon / Two-handed blunt

Rebar

A two-handed blunt weapon balanced around reach and control.

Armageddon 1.0
Confirmed

weapon / Two-handed blunt

Hockey Stick

A Tier 1 reach weapon whose launch-week loadout cost was reduced.

Armageddon 1.0 hotfix
Confirmed

weapon / Two-handed blunt

Large Pipe

A Tier 2 heavy pipe, also called Long Pipe in launch hotfix notes.

Armageddon 1.0 hotfix
Confirmed

weapon / Two-handed blunt

Large Wrench

A heavy wrench with slower quick and charged swings after 1.0 tuning.

Armageddon 1.0
Confirmed

weapon / Two-handed blunt

Baseball Bat

A Tier 2 blunt weapon rebalanced away from its former best-in-class stat line.

Armageddon 1.0
Confirmed

weapon / Two-handed blunt

Shovel

A long blunt option with improved base and headshot damage in 1.0.

Armageddon 1.0
Confirmed

weapon / Two-handed slashing

Tree Trimmer

A long slashing weapon re-enabled for loadouts during launch week.

Armageddon 1.0 hotfix
Confirmed

weapon / Two-handed slashing

Fire Axe

A heavy slashing weapon with extra quick-attack stability in 1.0.

Armageddon 1.0
Partial record

weapon / Two-handed blunt

Sledgehammer

A slow, heavy blunt weapon used by the official combat team to illustrate maximum commitment and stability pressure.

Armageddon 1.0
Partial record

weapon / Handgun

M9A3

A named loadout handgun whose official 1.0 price was reduced to make early firearm access less punishing.

Armageddon 1.0
Partial record

weapon / Shotgun

DB12

A named loadout shotgun with an official Armageddon price reduction.

Armageddon 1.0
Partial record

weapon / Automatic rifle

M7A1

An automatic rifle with semi/full-auto and suppressor audio fixes recorded in 1.0.

Armageddon 1.0
Partial record

weapon / Handgun

M1911

A handgun whose muzzle-flash placement was fixed in 1.0.

Armageddon 1.0
Partial record

weapon / Rifle

MC15

A rifle with suppressed rapid-fire audio addressed in 1.0.

Armageddon 1.0
Partial record

weapon / Firearm

Rochester 1873

A named firearm re-enabled as a loadout item during launch week.

Armageddon 1.0
Confirmed

item / Loadout utility

Rescue Beacon

A high-end consumable that prevents the next permadeath loss while equipped.

Armageddon 1.0
Confirmed

item / Mission resource

Supplies

A team-collected mission resource converted into Credits at final extraction.

Armageddon 1.0
Confirmed

item / Account currency

Credits

Persistent currency used for loadout items, skills and customization.

Armageddon 1.0
Confirmed

item / Assignment currency

Merits

A free currency earned from weekly Assignments for selected items and cosmetics.

Armageddon 1.0
Confirmed

item / Infection treatment

Phalanx Pills

A treatment that resets infection progression but does not cure the infection.

Infection 0.2.1 → Armageddon 1.0
Confirmed

item / Infection cure

Gene Therapy

A rare map treatment described as creating a cure after a 30-second process.

Infection 0.2.1 → Armageddon 1.0
Partial record

item / Loadout explosive

Frag Grenade

A named throwable whose Armageddon loadout price increased.

Armageddon 1.0
Partial record

item / Loadout medical utility

Revive Syringe

A premium team-recovery item with a substantially higher official 1.0 loadout cost.

Armageddon 1.0
Partial record

item / Loadout storage

Satchel

A loadout storage item repriced during the launch-week hotfix.

Armageddon 1.0 hotfix
Confirmed

enemy / Baseline infected

Zombie

The 1.0 melee notes use 100 health as the normal Zombie baseline.

Armageddon 1.0
Confirmed

enemy / Infected type

Shambler

A named infected type with a lower health baseline in the official 1.0 notes.

Armageddon 1.0
Confirmed

enemy / Special infected

Prime

A tougher named infected type that appears more often on Nightmare.

Armageddon 1.0
Partial record

enemy / Fast infected

Runner

A fast named infected type made more prevalent on Nightmare difficulty.

Armageddon 1.0
Partial record

skill / Handgun skill

Handgun Reloading

A handgun-specific reload skill added to the 1.0 skill pool.

Armageddon 1.0
Partial record

skill / Rifle skill

Rifle Reloading

A rifle-specific reload skill added to the 1.0 skill pool.

Armageddon 1.0
Partial record

skill / Shotgun skill

Shotgun Reloading

A shotgun-specific reload skill added to the 1.0 skill pool.

Armageddon 1.0

Current for the shown version

Values marked Confirmed are supported by the linked notes for the version shown on the record.

Details still pending

Some official material names an item without publishing a complete current stat line. Those fields are added when current data becomes available.

Follow the latest update

Each record shows its game version, review date and related patch trail.